Computer Graphics Programming in OpenGL with C++ - Scott Gordon - Books - De Gruyter - 9781501522598 - March 9, 2024
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Computer Graphics Programming in OpenGL with C++


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Includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, along with the theoretical foundations of 3D computer graphics. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, noise maps, water, and stereoscopy.

Media Books     Hardcover Book   (Book with hard spine and cover)
Released March 9, 2024
ISBN13 9781501522598
Publishers De Gruyter
Pages 568
Dimensions 150 × 220 × 20 mm   ·   1.23 kg
Language English  

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