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Pattern Language for Game Design Christopher Barney 2nd edition
Pattern Language for Game Design
Christopher Barney
This book builds on the revolutionary work of architect Christopher Alexander to show how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design.
| Media | Books Paperback Book (Book with soft cover and glued back) |
| To be released | July 9, 2026 |
| ISBN13 | 9781032824710 |
| Publishers | Taylor & Francis Ltd |
| Pages | 449 |
| Dimensions | 150 × 220 × 10 mm · 674 g (Weight (estimated)) |
See all of Christopher Barney ( e.g. Paperback Book and Hardcover Book )