Advances in Modelling, Animation and Rendering - John Vince - Books - Springer London Ltd - 9781447111184 - November 6, 2012
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Advances in Modelling, Animation and Rendering Softcover reprint of the original 1st ed. 2002 edition

John Vince

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Advances in Modelling, Animation and Rendering Softcover reprint of the original 1st ed. 2002 edition

Description for Sales People: Containing the papers presented at Computer Graphics International 2002, this volume covers state-of-the-art research in computer graphics. Table of Contents: INVITED PAPERS.- Problems and Solutions for the 3D Aceurate Functional Modelling ofthe Hip and Shoulder.- Simulating a Human Society: The Challenges.- Content-based Image Indexing and Retrieval in Compressed Domain.- Visual Data Navigators Collaboratories .- What is Your Relationship with Your Information Space?.- State of Art in Digital Media.- MODELLING.- A Body and Garment Creation Method for an Internet Based Virtual Fitting Room.- Procedural Simulation oflnterwoven Structures.- An Approach to Blend Surfaces.- Borders, Semi-Sharp Edges and Adaptivity for Hexagonal Subdivision Surface Schemes.- Mesh Smoothing with Shape or Feature Preservation.- Reconstructing Surface Discontinuities by Intersecting Tangent Planes of Advancing Mesh Frontiers.- Progressive Gap Closing for Mesh Repairing.- An Isosurface Continuity Algorithm for Super Adaptive Resolution Data.- Acceleration of Elastic Model s Motion Computation Based on Elastic Element Reduction.- Explosive Impact on Real-time Deformable Terrain.- Image-Based Modeling Using Viewpoint Entropy.- ANIMATION.- Automatic Generation of Non-Verbal Facial Expressions from Speech.- Experimental Investigation of Linguistic and Parametric Descriptions of Human Motion for Animation.- A Novel Multi-resolution Anthropometrical Algorithm For Realistic Simulation and Manipulation of Facial Appearance.- Real Time Animation of Running Waters Based on Spectral Analysis of Navier-Stokes Equations.- RENDERING.- Factoring a Specular Reflection Field Into Added Diffuse Reflection Fields.- A Hardware Based Implementation of the Multipath Method.- Fuzzy Random Walk.- Shadow Mapping for Hemispherical and Omnidirectional Light Sources.- A Sky Light Illuminational Model in Specular Environment.- High Quality Final Gathering for Hierarchical Monte Carlo Radiosity for General Environments.- New Contrast Measures for Pixel Supersampling.- Visibility Maps: A Topological Structure for Fast Antialised Ray Tracing.- Realtime Shading of Folded Surfaces.- Rendering Natural Waters: Merging Computer Graphics with Physics and Biology.- A System for Image Based Rendering of Walk-throughs.- VISUAL INTERACTION.- Interaction in Virtual Worlds: Application to Music Performers.- Enhancing Archive Television Programmes for Interactivity.- Author Index."


558 pages, biography

Media Books     Paperback Book   (Book with soft cover and glued back)
Released November 6, 2012
ISBN13 9781447111184
Publishers Springer London Ltd
Pages 549
Dimensions 155 × 235 × 29 mm   ·   789 g
Editor Earnshaw, Rae
Editor Vince, John

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