3D Rendering in Windows - D James Benton - Books -  - 9781520339610 - January 8, 2017
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3D Rendering in Windows

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This is a how-to guide on rendering three-dimensional objects. The target operating system is Windows, but these same principles and techniques could be used in other contexts. The primary implementation is based on OpenGL, but alternate rendering systems are also presented.

Media Books     Paperback Book   (Book with soft cover and glued back)
Released January 8, 2017
ISBN13 9781520339610
Pages 106
Dimensions 140 × 216 × 6 mm   ·   167 g
Language English  

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