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Apple Game Frameworks and Technologies: Build 2D Games with SpriteKit & Swift
Tammy Coron
Apple Game Frameworks and Technologies: Build 2D Games with SpriteKit & Swift
Tammy Coron
Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to social integration and monetization, this complete tour of Apple's powerful suite of game technologies covers it all.
500 pages
Media | Books Paperback Book (Book with soft cover and glued back) |
Released | April 23, 2021 |
ISBN13 | 9781680507843 |
Publishers | The Pragmatic Programmers |
Pages | 500 |
Dimensions | 237 × 191 × 31 mm · 922 g |
Language | English |
See all of Tammy Coron ( e.g. Paperback Book )