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Game On - Reinventing Organizational Culture with Gamification
Marshall Goldsmith
Game On - Reinventing Organizational Culture with Gamification
Marshall Goldsmith
Game On - Reinventing Organizational Culture with Gamification
The Definition of Work Gamification: "The Systematic facilitation of helping team members combine measurement, motivational psychology, and basic fun in existing or improved Work Processes or Activities, with the objective of fostering desired behaviors and results". Game On shares research, case studies and step by step processes that will take you on a fun journey of culture evolution success while impacting your teams' innovation and lives. And with Pandemic ready strategies, you can easily start getting results immediately
WHAT EXPERTS SAY
"The reinvention of organizational culture to build positive lasting change where people enjoy work, find meaning and purpose in work, and support others to do the same. But GAME ON, takes it a step further so that we not only cultivate a happier more productive work environment but also a fun one."
Dr Marshal Goldsmith, New York Times best selling author of "MOJO" and "What Got You Here Won't Get You There"
"A revolution in Culture Change, Arthur's Gamification research make it easy and fun to achieve visible engagement and innovation in a short time, and with the step by step virtual implementation, this is a must get book for current times. A must read!"
Chester Elton, Best-Selling author of "All In" and "Leading With Gratitude"
"Game On is a timely book, providing proven tools and techniques to make working together more fun. This is vital in the world today, when new learning, greater joy, and better collaboration are keys to your success."
Ron Kaufman, New York Times bestselling author of "Uplifting Service"
"This book is a "game changer" in the new normal, it expands on the emotional and motivational foundations of passion at work with practical and fun strategies that can truly redefine an organizational culture."
Louis Carter, Bestselling author of In "Great Company", pioneer of the emotional connectedness at work movement, and CEO of The Best Practicess Institute
"Game On' is an enlightening set of strategies and research on human behavior and how work and results can be fun. It's an exciting book that's fun to read and extremely practical. I highly recommend this for any sized organization that seeks to enhance its bottom line and the people that fuels its growth."
Greg Williams, The Master Negotiator, Body Language Expert
Filled with engaging stories and examples, Game On will have you and your team members looking at the combination of work and fun in a whole new way! An easy yet highly useful read, this is one of those books that should be on every leader's bookshelf.."
Brenda Bence, Thinkers50 World Leader in Coaching, Top 10 Professional Coach and #1 Branding Guru by GlobalGurus, Bestselling author to the book page
What you will get in this book
Setting up the Game board of The New Organizational Culture objectiveHow the PFB (Post Facebook) Era has Changed the Game RulesTechnology vs. HumanityEntering the Realm of The Psychology of FUNBonus Round for Climbing the Tower of TrustThe Secret Amulet of "Measure Everything"Reaching the Higher Levels of PerformanceThe Digital Transformation Pre-FormationChoosing the Leader Avatar - Can you Measure Up?Messing with the Game Mechanics to WINAchieving the Ultimate Organizational CulturePandemic Ready Culture Gamification Strategies
Media | Books Paperback Book (Book with soft cover and glued back) |
Released | September 25, 2020 |
ISBN13 | 9798690179731 |
Publishers | Independently Published |
Pages | 210 |
Dimensions | 152 × 229 × 11 mm · 285 g |
Language | English |
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